内容简介
A2010CHOICEoutstandingacademictitle,thisupdatedbookcoversthetheoryandpracticeofgameenginesoftwaredevelopment.Itexplainspracticalconceptsandtechniquesusedbyrealgamestudios,suchasElectronicArtsandNaughtyDog.Suitablefor
作者简介
JasonGregoryhasworkedasaprofessionalsoftwareengineersince1994.Hegothisstartingameprogrammingin1999atMidwayHomeEntertainmentinSanDiego,wherehewrotetoolsandenginecode,includingthePlaystation2/XboxanimationsystemforFreakyFlyers,HydroThunder2andCranktheWeasel.In2003,JasonmovedtoElectronicArtsLosAngeles,whereheworkedonengineandgameplaytechnologyforMedalofHonor:PacificAssaultandservedasaleadengineerduringtheMedalofHonor:Airborneproject.JasoniscurrentlyaleadprogrammeratNaughtyDogInc.,wherehemostrecentlycompletedworkonTheLastofUs.HealsodevelopedengineandgameplaytechnologyforNaughtyDog'sUncharted:Drake'sFortune,Uncharted2:AmongThievesandUncharted3:Drake'sDeception,andtaughtcoursesingametechnologyattheUniversityofSouthernCalifornia.